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How to play
- Please wait for a while until a screen showed. (If a title screen showed, you may cut a network.)
- Protect the hero against monsters
- All the appearance characters are on the floor. A floor falls and disappears if it isn't connected with the green block.
- Player can drop a white floor by mouse clicking.
- Separate The floor which monsters are in from the green floor.
- It is a mistake when the hero is caught by monster. also, when the hero falls.
- A game begins when you click on the title screen.
- A white floor is dropped by mouse clicking.
- It is pose when a P key is pushed. It is canceled when it is pushed one more time.
- It is returned to the title screen when an E key is pushed within the pose.
- On and off of the effect sound can be changed with the S key.
- Click at the inside of screen when key isn't effective.
How to repulse
- It is separated and dropped.
- It is cornered and dropped.
Geographical features list
- FloorIt floats in the air. It can be dropped by clicking. There is a floor which can't be dropped, too. Monsters can't pass when a box is on it. A box can be broken by clicking.
- Hole. The space which nothing is. After a floor fell.
- A green block. It is fixed. A floor falls if it isn't connected with this.
- It has permission, and lets the image data of the character use Yokoyan's free material. Thank you.
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Copyright 2002 SHIFTUP.
Last update Feb,25,2001.